Difference between revisions of "ActiveMagicEffect Script"

110 bytes added ,  20:09, 9 October 2014
Undo revision 43017 by DavidJCobb (This function does exist, take a look in ActiveMagicEffect.psc of the most recent SKSE archive. I believe it was added in SKSE 1.7.0)
imported>DavidJCobb
(→‎SKSE Member Functions: GetMagnitude() isn't listed in SKSE's changelog, and doesn't exist in my install. I'm gonna go ahead and assume it doesn't exist. Shame -- it'd be bloody useful.)
imported>Egocarib
(Undo revision 43017 by DavidJCobb (This function does exist, take a look in ActiveMagicEffect.psc of the most recent SKSE archive. I believe it was added in SKSE 1.7.0))
Line 95: Line 95:
*Returns the Time Elapsed of the magic effect.
*Returns the Time Elapsed of the magic effect.


'''Float [[GetMagnitude() - ActiveMagicEffect|GetMagnitude]]()'''
*Return the magnitude of the active effect.
== Events ==
== Events ==
'''[[OnAnimationEvent - Form|OnAnimationEvent]](ObjectReference ''akSource'', String ''asEventName'')'''
'''[[OnAnimationEvent - Form|OnAnimationEvent]](ObjectReference ''akSource'', String ''asEventName'')'''
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