Difference between revisions of "ActiveMagicEffect Script"

73 bytes added ,  02:13, 25 December 2014
added SKSE Event OnNiNodeUpdate
imported>Terra Nova2
(→‎SKSE Member Functions: added RegisterForNiNodeUpdate and UnregisterForNiNodeUpdate)
imported>Terra Nova2
(added SKSE Event OnNiNodeUpdate)
Line 138: Line 138:
*Received at periodic intervals of game time, if the magic effect is registered.
*Received at periodic intervals of game time, if the magic effect is registered.


== SKSE Events ==
'''[[OnNiNodeUpdate]](ObjectReference ''akActor'')'''


== Notes ==
== Notes ==
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