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CreedAngelus (talk | contribs) |
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*'''Damage:''' The amount of base damage done | *'''Damage:''' The amount of base damage done | ||
*'''Projectile:''' The projectile associated with the ammo | *'''Projectile:''' The projectile associated with the ammo | ||
**Beam projectiles used for ammunition will appear to persist for some time after being fired, even if they collide with an object or surface. | **Beam projectiles used for ammunition will appear to freeze and then persist for some time after being fired, even if they collide with an object or surface. | ||
**Cone projectiles seem to play the ammunition putdown sound for every surface and object they come into contact with, and do not appear to register hits when used as ammunition. | **Cone projectiles seem to play the ammunition putdown sound for every surface and object they come into contact with, and do not appear to register hits when used as ammunition. | ||
*'''Ignores Normal Weapon Resistance:''' Not used. | *'''Ignores Normal Weapon Resistance:''' Not used. |
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