Difference between revisions of "Ammo Script"
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imported>Rhavlovick m (1 revision: Clobber re-import by Henning) |
imported>Notanon |
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== Member Functions == | == Member Functions == | ||
None | None | ||
== SKSE Member Functions == | |||
'''Bool [[IsBolt - Ammo|IsBolt]]()''' | |||
:*Returns whether this ammo is a bolt. | |||
'''Projectile [[GetProjectile - Ammo|GetProjectile]]()''' | |||
:*Returns the projectile associated with this ammo. | |||
'''Float [[GetDamage - Ammo|GetDamage]]()''' | |||
:*Returns the base damage of this ammo. | |||
== Events == | == Events == | ||
None | None |
Latest revision as of 12:32, 17 January 2015
Extends: Form Script
Script for the manipulation of ammo base objects.
Definition[edit | edit source]
ScriptName Ammo extends Form
Properties[edit | edit source]
None
Global Functions[edit | edit source]
None
Member Functions[edit | edit source]
None
SKSE Member Functions[edit | edit source]
Bool IsBolt()
- Returns whether this ammo is a bolt.
Projectile GetProjectile()
- Returns the projectile associated with this ammo.
Float GetDamage()
- Returns the base damage of this ammo.
Events[edit | edit source]
None