Animation Events

Revision as of 04:13, 30 November 2013 by imported>GigaPoint

This is a collection of registered animation events (for humanoid races; other races will be included eventually). Events that are bolded are valid events.

  • Note: This page will eventually just be valid events, but for now all registered events will be listed here.

Magic Animation Events

  • arrowDetach
  • attackStop
  • BeginCastRight
  • BeginCastLeft
  • BeginWeaponDraw
  • CastStop
  • DisableBumper
  • EnableBumper
  • InterruptCast
  • Magic_Equip_Out
  • MRh_Equipped_Event
  • MRh_PreSelfConOut
  • MRh_SpellFire_Event
  • MRh_WinEnd
  • MRh_WinStart
  • SprintStop
  • tailCombatIdle
  • tailCombatState
  • tailEquip
  • WeapEquip_Out
  • WeapEquip_OutMoving
  • weaponDraw


Weapon Animation Events