Difference between revisions of "Armor"

44 bytes added ,  06:28, 18 April 2012
m
→‎Armor Dialog: Biped Object link
imported>Scornett
 
imported>Tunaisafish
m (→‎Armor Dialog: Biped Object link)
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*'''Has Platform/Language Specific Textures:''' Whether the Armor has special texture requirements.
*'''Has Platform/Language Specific Textures:''' Whether the Armor has special texture requirements.
*'''Race:''' Whether the Armor is restricted to a specific Race. Playable armor always uses DefaultRace.
*'''Race:''' Whether the Armor is restricted to a specific Race. Playable armor always uses DefaultRace.
*'''Biped Object:''' What part of the body this armor covers.
*'''Biped Object:''' What part(s) of the body this armor covers. See [[Biped Object]] for names and uses.
*'''Male/Female:''' If any field is blank in the Female section, it draws from the same item in the Male section. Therefore it is only necessary to specify the items that are unique to female figures, such as the World Model.
*'''Male/Female:''' If any field is blank in the Female section, it draws from the same item in the Male section. Therefore it is only necessary to specify the items that are unique to female figures, such as the World Model.
**'''World Model:''' The model used for this object  
**'''World Model:''' The model used for this object  
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