Difference between revisions of "Bethesda Tutorial Creation Kit Interface/ru"

imported>ZyXel
imported>ZyXel
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==Манипуляция объектами==
==Манипуляция объектами==
Now that we have an idea how to view objects, let's look at how to move them around a bit.
Теперь, когда мы знаем как смотреть объекты, давайте теперь рассмотрим как перемещать их.


'''NOTE:''' While you're getting used to these controls, it's a good idea to work in a throwaway plugin to avoid saving accidental modifications to objects that may affect other mods or the base game. You may want to use the testquest.esp file created at the beginning of this tutorial.
'''NOTE:''' While you're getting used to these controls, it's a good idea to work in a throwaway plugin to avoid saving accidental modifications to objects that may affect other mods or the base game. You may want to use the testquest.esp file created at the beginning of this tutorial.
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Select any object(s) in the Render Window.  You can move, or ''"translate"'' the object simply by holding the left-mouse button down and dragging the object around.
Select any object(s) in the Render Window.  You can move, or ''"translate"'' the object simply by holding the left-mouse button down and dragging the object around.


You may notice that the object jumps around rather than moving smoothly - this is because grid snapping is on.  You can toggle this with the '''"Q"''' hotkey or the [[image:buttongridsnapping.jpg]] button in the {{ulink|Main Toolbar|Главная панель}}.  We'll talk more about grid snapping in the {{ulink|Bethesda_Tutorial_Layout_Part_1|расположение}}.  
You may notice that the object jumps around rather than moving smoothly - this is because grid snapping is on.  You can toggle this with the '''"Q"''' горячая клавиша или [[image:buttongridsnapping.jpg]] кнопка в {{ulink|Main Toolbar|Главная панель}}.  Мы поговорим больше о привязке к сетке в {{ulink|Bethesda_Tutorial_Layout_Part_1|расположение}}.  


Also note that you're only moving the object on the horizontal plane, or the "X/Y axis" of the world.  You can move the object up/down by holding '''"Z"''' while dragging it.  Likewise, you can hold '''"X"''' or '''"Y"''' to constrain movement to those axes, too.
Also note that you're only moving the object on the horizontal plane, or the "X/Y axis" of the world.  You can move the object up/down by holding '''"Z"''' while dragging it.  Likewise, you can hold '''"X"''' or '''"Y"''' to constrain movement to those axes, too.
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