Difference between revisions of "Bethesda Tutorial Dialogue"

imported>Liz.rapp
(Fixed typo-"The safer say to set the condition is to check" is now "The safer way")
 
imported>SLiesegang
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To make a new view, right-click in the table in the left part of the window and select "New." You'll be prompted to give an ID to this view, and it will automatically have the quest ID ready for you to use as a prefix. Call this view "GSQ01BenduView." Click on it in the table to select it.  
To make a new view, right-click in the table in the left part of the window and select "New." You'll be prompted to give an ID to this view, and it will automatically have the quest ID ready for you to use as a prefix. Call this view "GSQ01BenduView." Click on it in the table to select it.  


We haven't added anything to the view yet, so it's a boring white expanse. Right-click in that expanse, and select "Create Branch." That will prompt you to name this branch, which you should call "GSQ01MeetingBenduBranch". One more prompt for naming a topic (you can just accept the default of "GSQ01MeetingBenduBranchTopic"), and on hitting Enter you'll see a series of rectangles that probably don't mean much to you.  
We haven't added anything to the view yet, so it's a boring white expanse. Right-click in that expanse, and select "Create Branch." That will prompt you to name this branch, which you should call "GSQ01MeetingBenduBranch". One more prompt for naming a topic (you can just accept the default of "GSQ01MeetingBenduBranchTopic"), and on hitting Enter you'll see a series of rectangles that probably doesn't mean much to you.  


[[Image:DialogueStartingBranch.png]]
[[Image:DialogueStartingBranch.png]]
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