Difference between revisions of "Bethesda Tutorial Multiple Ambushes"
Bethesda Tutorial Multiple Ambushes (edit)
Revision as of 04:51, 17 February 2012
, 04:51, 17 February 2012Applying the three new templates: InDepth, ProTip and WarningBox.
imported>JBurgess |
imported>Catwheezle (Applying the three new templates: InDepth, ProTip and WarningBox.) |
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{ | {{Template:ProTip|Whether the Draugr wake up immediately when the player enters the box or only when they detect the player can be changed by doing the following: | ||
*Double-Click the LvlActorAmbush and move to the "''Scripts''" Tab at the very end. | *Double-Click the LvlActorAmbush and move to the "''Scripts''" Tab at the very end. | ||
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*Set the "''ambushOnTrigger''" property to the appropriate value by selecting it in the property window then clicking the "''Edit Value''" button in the upper right-hand corner and checking/unchecking the box that appears. | *Set the "''ambushOnTrigger''" property to the appropriate value by selecting it in the property window then clicking the "''Edit Value''" button in the upper right-hand corner and checking/unchecking the box that appears. | ||
For more information on the [[:Category:Papyrus|scripting language]] and [[Variables_and_Properties|properties]] check out the [[Papyrus Tutorials]]. | For more information on the [[:Category:Papyrus|scripting language]] and [[Variables_and_Properties|properties]] check out the [[Papyrus Tutorials]].}} | ||