Difference between revisions of "Bethesda Tutorial World Hookup"

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The last thing to do before you're finished with the teleport doors is to Finalize the Navmesh of both the interior and exterior cells.  To do this for the interior cell just press '''Ctrl+E''' or click the Navmesh Button [[Image:EnableNavmeshButton.jpg]] and then Finalize the navmesh by pressing '''Ctrl+ 1''' or clicking the Finalize Button[[Image:FinalizeNavmeshButton.jpg]].  A navmesh triangle under the yellow Teleport Marker will turn green after finalization.  To do the exterior cell you go through the same process, except make sure your camera is inside the cell you are trying to Finalize the Navmesh in.  Hit the '''B''' key while in an exterior cell to Toggle Cell Borders on/off.
The last thing to do before you're finished with the teleport doors is to Finalize the Navmesh of both the interior and exterior cells.  To do this for the interior cell just press '''Ctrl+E''' or click the Navmesh Button [[Image:EnableNavmeshButton.jpg]] and then Finalize the navmesh by pressing '''Ctrl+ 1''' or clicking the Finalize Button[[Image:FinalizeNavmeshButton.jpg]].  A navmesh triangle under the yellow Teleport Marker will turn green after finalization.  To do the exterior cell you go through the same process, except make sure your camera is inside the cell you are trying to Finalize the Navmesh in.  Hit the '''B''' key while in an exterior cell to Toggle Cell Borders on/off.


If you're feeling brave you can tweak the navmesh in this exterior cell to better fit the static references we've added, but it's not entirely necessary since what you've added here doesn't affect the navmesh much.  Navmeshing in the exterior has it's own quirks that are probably best avoided until you get to the [[Intermediate_Landscaping|Intermediate Landscaping]] tutorial.  Still, if you do edit the navmesh in this exterior cell be sure to finalize when you are done to ensure connection to the teleport door, and to nearby cells (a green line on the cell border shows whether it's connected correctly or not).
If you're feeling brave you can tweak the navmesh in this exterior cell to better fit the static references we've added, but it's not entirely necessary since what you've added here doesn't affect the navmesh much.  Navmeshing in the exterior has its own quirks that are probably best avoided until you get to the [[Intermediate_Landscaping|Intermediate Landscaping]] tutorial.  Still, if you do edit the navmesh in this exterior cell be sure to finalize when you are done to ensure connection to the teleport door, and to nearby cells (a green line on the cell border shows whether it's connected correctly or not).


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