Difference between revisions of "Category:Fallout4 Scripting Quest Tutorial"

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[[Category:Tutorials]]
[[Category:New Users]]
{{Tutorial Index
|series=Fallout4 Scripting Quest Tutorial
|chapter=1_One_Time_Startup
|Prev=:Category:Tutorials
|Next=Part_2:_One_Time Mod_Load
}}
=Start up the GECK by running the Bethesda.Net Launcher=
=Start up the GECK by running the Bethesda.Net Launcher=
'''The following are required for this tutorial'''
'''The following are required for this tutorial'''
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*You’ve downloaded the GECK (inside the Bethesda.net Launcher)
*You’ve downloaded the GECK (inside the Bethesda.net Launcher)
*You’ve have signed up for an account on Bethesda and are logged in.
*You’ve have signed up for an account on Bethesda and are logged in.
[[image:Picture1.png|700px|]]
[[image:Picture1.png]]


=Click the Play button (lower right corner)=
=Click the Play button (lower right corner)=
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*Cell View: Specific “cells” in the world. (IE. rooms, towns, etc)
*Cell View: Specific “cells” in the world. (IE. rooms, towns, etc)
*Render Window: Displays the current cell you’re editing
*Render Window: Displays the current cell you’re editing
[[image:Picture2.png]]
=Menu-Select File > Data… =
=Menu-Select File > Data… =
[[image:Picture3.png]]


=Double-click the Fallout4.esm=
=Double-click the Fallout4.esm=
[[image:Picture4.png]]


=Click the OK button=
=Click the OK button=
Note that the Object Window and Cell View windows are populated with data representing the objects in the Fallout 4 world. There is also a warnings windows filled with warning messages. Ignore all of them.  
Note that the Object Window and Cell View windows are populated with data representing the objects in the Fallout 4 world. There is also a warnings windows filled with warning messages. Ignore all of them.
[[image:Picture5.png]]


=Double-Click on any item in the left list in the Cell View Window=
=Double-Click on any item in the left list in the Cell View Window=
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*Holding down the Shift-Key while dragging the mouse rotates
*Holding down the Shift-Key while dragging the mouse rotates
*If you click on an object in the render window, Shift-Key (mouse move) rotates around that object
*If you click on an object in the render window, Shift-Key (mouse move) rotates around that object
[[image:Picture6.png]]
=Menu-Select File > Save=
=Menu-Select File > Save=
[[image:Picture7.png]]


=Type in a File name=
=Type in a File name=
I used ProfessorFTutorial, but you should choose something easy to remember like YournameTutorial. The filename doesn’t have to end in Tutorial, I just chose that because this is a tutorial!
I used ProfessorFTutorial, but you should choose something easy to remember like YournameTutorial. The filename doesn’t have to end in Tutorial, I just chose that because this is a tutorial!
[[image:Picture8.png]]


=Click the Save button=
=Click the Save button=
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Go to the next tutorial to learn how to load your mod into Fallout 4.
Go to the next tutorial to learn how to load your mod into Fallout 4.
[[image:Picture9.png]]