Difference between revisions of "Category:Non-delayed Native Function"

no edit summary
imported>JLundin
m
imported>Eishunsama
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
This lists all functions in Papyrus that do not have to sync with the game's framerate in order to execute, and so, in general, will execute faster then "normal" native functions. Non-native functions are never synced to the game's framerate, and will always operate in this manner.
This lists all functions in Papyrus that do not have to sync with the game's framerate in order to execute, and so, in general, will execute faster than "normal" native functions. Non-native functions are never synced to the game's framerate, and will always operate in this manner.


{{Languages|:Category:Non-delayed_Native_Function}}
[[Category:Papyrus]]
[[Category:Papyrus]]
Anonymous user