Difference between revisions of "Category:Non-delayed Native Function"
Category:Non-delayed Native Function (edit)
Revision as of 09:26, 17 October 2012
, 09:26, 17 October 2012no edit summary
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This lists all functions in Papyrus that do not have to sync with the game's framerate in order to execute, and so, in general, will execute faster | This lists all functions in Papyrus that do not have to sync with the game's framerate in order to execute, and so, in general, will execute faster than "normal" native functions. Non-native functions are never synced to the game's framerate, and will always operate in this manner. | ||
{{Languages|:Category:Non-delayed_Native_Function}} | |||
[[Category:Papyrus]] | [[Category:Papyrus]] |