Difference between revisions of "Category:Tutorials"
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===The Quest Designer=== | ===The Quest Designer=== | ||
Perhaps you want to create stories that unfold for the player? Quests are core to the RPG experience, and a valuable storytelling tool. The BGS quest designers have prepared a [[Bethesda_Tutorial_Planning_the_Quest|quest design tutorial series]] to get you started writing dialogue and using the quest tools offered by the Creation Kit. As with the level design series, these tutorials take you through a complete quest project, but example files are provided at each step. | Perhaps you want to create stories that unfold for the player? Quests are core to the RPG experience, and a valuable storytelling tool. The BGS quest designers have prepared a [[Bethesda_Tutorial_Planning_the_Quest|quest design tutorial series]] to get you started writing dialogue and using the quest tools offered by the Creation Kit. As with the level design series, these tutorials take you through a complete quest project, but example files are provided at each step. If you are totally new to designing quests, see the [[Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_1:_One_Time_Startup|Fallout 4 Simple Fetch Quest]], which provides a detailed step-by-step guide to the most common kind of quest. | ||
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==See Also== | ==See Also== | ||
* [[Links]] | * [[Links]] | ||
{{Languages|:Category:Tutorials}} |