Difference between revisions of "Category:Tutorials"

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===The Level Designer===
===The Level Designer===
Do you want to create exciting new areas for players to explore?  Building new gameplay space is a great way to expand the game for players, as well as a great way to learn the Creation Kit.  Check out the [[Bethesda_Tutorial_Layout_Part_1|level design tutorial series]], written by the BGS level design team, to learn how to create your own dungeon from scratch.  While this tutorial series is designed as a complete project, example files are provided at each step - so you can jump around if only specific topics interest you.
Do you want to create exciting new areas for players to explore?  Building new gameplay space is a great way to expand the game for players, as well as a great way to learn the Creation Kit.  Check out the [[Bethesda_Tutorial_Layout_Part_1|level design tutorial series]], written by the BGS level design team, to learn how to create your own dungeon from scratch.  While this tutorial series is designed as a complete project, example files are provided at each step - so you can jump around if only specific topics interest you.
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===The Quest Designer===
===The Quest Designer===
Perhaps you want to create stories that unfold for the player?  Quests are core to the RPG experience, and a valuable storytelling tool.  The BGS quest designers have prepared a [[Bethesda_Tutorial_Planning_the_Quest|quest design tutorial series]] to get you started writing dialogue and using the quest tools offered by the Creation Kit.  As with the level design series, these tutorials take you through a complete quest project, but example files are provided at each step. [http://www.tiraimodern.com/product/vertical-blind Vertical Blind Jakarta], [http://www.propertykita.com/rumah.html Rumah Dijual di Depok], [http://trimasjaya.com/products/railing_tangga/index.html Railing Tangga Minimalis]
Perhaps you want to create stories that unfold for the player?  Quests are core to the RPG experience, and a valuable storytelling tool.  The BGS quest designers have prepared a [[Bethesda_Tutorial_Planning_the_Quest|quest design tutorial series]] to get you started writing dialogue and using the quest tools offered by the Creation Kit.  As with the level design series, these tutorials take you through a complete quest project, but example files are provided at each step. If you are totally new to designing quests, see the [[Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_1:_One_Time_Startup|Fallout 4 Simple Fetch Quest]], which provides a detailed step-by-step guide to the most common kind of quest.


===The Scripter===
===The Scripter===
Anonymous user