ChangeHeadPart - Actor

From the CreationKit Wiki
Revision as of 01:50, 1 June 2013 by imported>Bot Owned (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Actor Script Adds a headpart, if the type exists it will replace, must not be misc typ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

SKSE Member of: Actor Script

Adds a headpart, if the type exists it will replace, must not be misc type

Syntax[edit | edit source]

Function ChangeHeadPart(HeadPart hpart) native

Parameters[edit | edit source]

  • hpart: The head part to change to.

Return Value[edit | edit source]

None

Examples[edit | edit source]

Game.GetPlayer().ChangeHeadPart(BeardProperty) ;Add a Beard to the player.

Notes[edit | edit source]

  • This function also affects the ActorBase, use with caution.


See Also[edit | edit source]