Difference between revisions of "DamageActorValue - Actor"

4 bytes added ,  14:08, 8 October 2012
m
→‎Examples: Floatified afDamage
imported>Jlundin
 
imported>JustinOther
m (→‎Examples: Floatified afDamage)
Line 21: Line 21:
<source lang="papyrus">
<source lang="papyrus">
; Damage the player's health 10 points
; Damage the player's health 10 points
Game.GetPlayer().DamageActorValue("health", 10)
Game.GetPlayer().DamageActorValue("Health", 10.0)
</source>
</source>
<br/>
<br/>
<source lang="papyrus">
<source lang="papyrus">
; Damage Bob's health 5 points
; Damage Bob's health 5 points
Actor Bob = Bob_Alias.GetReference() as Actor
Actor Bob = Bob_Alias.GetReference() As Actor
Bob.DamageAV("Health", 5)
Bob.DamageAV("Health", 5.0)
</source>
</source>


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