Difference between revisions of "Dark Face Bug"
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imported>Eishunsama |
imported>Tox2ik |
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The directory locations of the mesh and texture files that will need to be packaged are like: | The directory locations of the mesh and texture files that will need to be packaged are like: | ||
Skyrim\Data\Meshes\actors\Character\FaceGenData\FaceGeom\MyNewMod.esp\000012C4.nif | |||
Skyrim\Data\textures\actors\Character\FaceGenData\FaceTint\MyNewMod.esp\000012C4.dds | |||
It is thought that maybe the .tga files that were also generated serve no function and don't need to be uploaded with the .dds files. | It is thought that maybe the .tga files that were also generated serve no function and don't need to be uploaded with the .dds files. | ||
==Notes== | |||
When selecting actors in the Object Window, make sure you navigate and highlight them via the Actors -> Actor sub tree, because the CTRL+F4 key binding will not work if the actors are selected through the *All category. | |||
==More Information== | ==More Information== | ||
[[Bethesda Tutorial Creating an Actor#Bugs/Issues|Bethesda Tutorial - Creating an Actor]]. | [[Bethesda Tutorial Creating an Actor#Bugs/Issues|Bethesda Tutorial - Creating an Actor]]. | ||
[http://forums.nexusmods.com/index.php?/topic/587550-creation-kit-npc-facial-textures-help Creation Kit NPC Facial Textures Help] | |||
{{Languages|Dark_Face_Bug}} | {{Languages|Dark_Face_Bug}} |