Difference between revisions of "Data file"
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→Master Files (*.esm) and Plugins (*.esp): ie > eg
imported>Qazaaq m (moved Data Files to Data file) |
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== Master Files (*.esm) and Plugins (*.esp) == | == Master Files (*.esm) and Plugins (*.esp) == | ||
Master Files (files with .esm - ie, Skyrim.esm) and Plugin files ("TES files" or "mods" for short - files with .esp - | Master Files (files with .esm - ie, Skyrim.esm) and Plugin files ("TES files" or "mods" for short - files with .esp - eg, SkyrimMod.esp) are the core data files of Skyrim. A master file acts as a database of all of the data for the world, including object data, [[:Category:Dialogue|dialogue]], [[:Category:Settings|gameplay settings]], object placements, AI settings, landscape, [[:Category:Cells|cells]], etc. The Creation Kit is the tool we use to view and edit master files and plugins. | ||
Master files and plugins are largely identical in format, but have some important distinctions in practice. | Master files and plugins are largely identical in format, but have some important distinctions in practice. |