Difference between revisions of "Effect Item"

imported>DavidJCobb
(→‎Notes: noting the active effect time imprecision bug in relation to effect durations)
 
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** Consider a spell whose first magic effect applies a perk to the subject by way of ''Perk to Apply'', and whose second magic effect tests for that very perk. When conditions are checked, if the first magic effect's conditions fail, it will be ''queued'' to deactivate, but it will still be active (and the perk will therefore still be applied) when the second magic effect's conditions are checked next. Once all effects in the spell are checked, the first effect will then deactivate, and its perk will be removed.
** Consider a spell whose first magic effect applies a perk to the subject by way of ''Perk to Apply'', and whose second magic effect tests for that very perk. When conditions are checked, if the first magic effect's conditions fail, it will be ''queued'' to deactivate, but it will still be active (and the perk will therefore still be applied) when the second magic effect's conditions are checked next. Once all effects in the spell are checked, the first effect will then deactivate, and its perk will be removed.
* If a magic effect is active for a long enough time, it will [[Active effect time imprecision bug|stop updating both its conditions and its elapsed time]]. Among other things, this means that it is impossible to make a long-lasting temporary effect on the order of multiple days: due to this bug, the elapsed time will stop updating before the duration is reached, making the effect endless outside of specific circumstances.
* If a magic effect is active for a long enough time, it will [[Active effect time imprecision bug|stop updating both its conditions and its elapsed time]]. Among other things, this means that it is impossible to make a long-lasting temporary effect on the order of multiple days: due to this bug, the elapsed time will stop updating before the duration is reached, making the effect endless outside of specific circumstances.
*There appears to be an effective limit of 15 Effect Items to an Effects List. If more than 15 effects are attached to a single spell, enchantment, potion, or scroll, the 16th effect onwards may fail to apply regardless of whatever conditions for its application return true.


{{Languages|Effect Item}}
{{Languages|Effect Item}}
[[Category:Magic]]
[[Category:Magic]]
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