Difference between revisions of "EnableAI - Actor"

271 bytes added ,  20:03, 4 July 2015
m
Noted connection between AI and Havok
imported>Jlundin
(New page: Category:Scripting Category:Papyrus '''Member of:''' Actor Script Enables or disables this actor's AI. == Syntax == <source lang="papyrus"> Function EnableAI(bool abEnable = ...)
 
imported>Bug64
m (Noted connection between AI and Havok)
Line 27: Line 27:
GoodActor.EnableAI()
GoodActor.EnableAI()
</source>
</source>
== Notes ==
* Disabling an actor's AI will also disable its havok processing.  As a result, moving an actor whose AI is disabled can result in the actor hovering in the air above the target destination.  When the AI is enabled, the actor will settle/fall to the ground.


== See Also ==
== See Also ==
*[[Actor Script]]
*[[Actor Script]]
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