Difference between revisions of "Fallout 4 Simple Fetch Quest Tutorial Chapter 6: Creating Dialog"

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[[Category:New Users]]
[[Category:New Users]]
{{Tutorial Index
{{Tutorial Index
|series=Fallout4 Scripting Quest Tutorial
|series=Fallout 4 Scripting Quest Tutorial
|chapter=6: Creating Dialog
|chapter=6: Creating Dialog
|Prev=Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_5:_Creating_an_NPC
|Prev=Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_5:_Creating_an_NPC
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}}
}}


'''Note: This tutorial uses an Action-Reaction System.'''
'''Note: This tutorial is written in Action-Reaction style''' — Headers are the '''action''' you have to do, and the pictures that follow depict the '''reaction''' (or result) of the Creation Kit.


=Start up the GECK by running the Bethesda.Net Launcher and Open up your Mod (as in Tutorial 3)=
=Start up the GECK by running the Bethesda.Net Launcher and Open up your Mod (as in Tutorial 3)=
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Click on the Quest Aliases tab
Click on the Quest Aliases tab


Any NPC or item that can have a quest marker should be added hear. That means AshSkow!  
Any NPC or item that can have a quest marker should be added here. That means AshSkow!  


[[image:Picture6-7.png]]
[[image:Picture6-7.png]]
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You’re almost done. You have to loop to main dialog until either the player refuses or the player agrees.  
You’re almost done. You have to loop to main dialog until either the player refuses or the player agrees.  


[[image:Picture6-47.png]]
[[image:Picture6-46.png]]


=Right-click in the white scene area=
=Right-click in the white scene area=
   
   
[[image:Picture6-48.png]]
[[image:Picture6-47.png]]


=Select Add Phase at End =
=Select Add Phase at End =


[[image:Picture6-49.png]]
[[image:Picture6-48.png]]


=Right-click in the white phase area=
=Right-click in the white phase area=
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In our example AshSkowQuest01 and Scene01Phase01, respectively  
In our example AshSkowQuest01 and Scene01Phase01, respectively  


[[image:Picture6-56.png]]
[[image:Picture6-55.png]]


=Click OK=  
=Click OK=  


[[image:Picture6-57.png]]
[[image:Picture6-56.png]]


=Click OK=
=Click OK=
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You’re ready to test.  
You’re ready to test.  


[[image:Picture6-58.png]]
[[image:Picture6-57.png]]


=Click OK to exit the scene tab=
=Click OK to exit the scene tab=


[[image:Picture6-59.png]]
[[image:Picture6-58.png]]


=File > Save=
=File > Save=
 
 
[[image:Picture6-60.png]]
[[image:Picture6-59.png]]


=Run Fallout 4=
=Run Fallout 4=
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(you know how to do this, so I’ll skip all the steps. Continue until you get to the room)  
(you know how to do this, so I’ll skip all the steps. Continue until you get to the room)  


[[image:Picture6-61.png]]
[[image:Picture6-60.png]]


=Position the dot over Ash Skow=  
=Position the dot over Ash Skow=  


[[image:Picture6-62.png]]
[[image:Picture6-61.png]]


=Select Talk=
=Select Talk=
 
 
[[image:Picture6-63.png]]
[[image:Picture6-62.png]]


=(Wait)=
=(Wait)=
 
 
[[image:Picture6-64.png]]
[[image:Picture6-63.png]]


=Enjoy the rest of the dialog!=
=Enjoy the rest of the dialog!=
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In the next tutorial we’ll do code.
In the next tutorial we’ll do code.


[image:Picture6-65.png]]
[[image:Picture6-64.png]]