Difference between revisions of "Fallout 4 Simple Fetch Quest Tutorial Chapter 6: Creating Dialog"
Fallout 4 Simple Fetch Quest Tutorial Chapter 6: Creating Dialog (edit)
Revision as of 05:00, 16 October 2017
, 05:00, 16 October 2017hear->here
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imported>ThatOtherModder m (hear->here) |
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[[Category:New Users]] | [[Category:New Users]] | ||
{{Tutorial Index | {{Tutorial Index | ||
|series= | |series=Fallout 4 Scripting Quest Tutorial | ||
|chapter=6: Creating Dialog | |chapter=6: Creating Dialog | ||
|Prev=Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_5:_Creating_an_NPC | |Prev=Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_5:_Creating_an_NPC | ||
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}} | }} | ||
'''Note: This tutorial | '''Note: This tutorial is written in Action-Reaction style''' — Headers are the '''action''' you have to do, and the pictures that follow depict the '''reaction''' (or result) of the Creation Kit. | ||
=Start up the GECK by running the Bethesda.Net Launcher and Open up your Mod (as in Tutorial 3)= | =Start up the GECK by running the Bethesda.Net Launcher and Open up your Mod (as in Tutorial 3)= | ||
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Click on the Quest Aliases tab | Click on the Quest Aliases tab | ||
Any NPC or item that can have a quest marker should be added | Any NPC or item that can have a quest marker should be added here. That means AshSkow! | ||
[[image:Picture6-7.png]] | [[image:Picture6-7.png]] | ||
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You’re almost done. You have to loop to main dialog until either the player refuses or the player agrees. | You’re almost done. You have to loop to main dialog until either the player refuses or the player agrees. | ||
[[image:Picture6- | [[image:Picture6-46.png]] | ||
=Right-click in the white scene area= | =Right-click in the white scene area= | ||
[[image:Picture6- | [[image:Picture6-47.png]] | ||
=Select Add Phase at End = | =Select Add Phase at End = | ||
[[image:Picture6- | [[image:Picture6-48.png]] | ||
=Right-click in the white phase area= | =Right-click in the white phase area= | ||
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In our example AshSkowQuest01 and Scene01Phase01, respectively | In our example AshSkowQuest01 and Scene01Phase01, respectively | ||
[[image:Picture6- | [[image:Picture6-55.png]] | ||
=Click OK= | =Click OK= | ||
[[image:Picture6- | [[image:Picture6-56.png]] | ||
=Click OK= | =Click OK= | ||
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You’re ready to test. | You’re ready to test. | ||
[[image:Picture6- | [[image:Picture6-57.png]] | ||
=Click OK to exit the scene tab= | =Click OK to exit the scene tab= | ||
[[image:Picture6- | [[image:Picture6-58.png]] | ||
=File > Save= | =File > Save= | ||
[[image:Picture6- | [[image:Picture6-59.png]] | ||
=Run Fallout 4= | =Run Fallout 4= | ||
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(you know how to do this, so I’ll skip all the steps. Continue until you get to the room) | (you know how to do this, so I’ll skip all the steps. Continue until you get to the room) | ||
[[image:Picture6- | [[image:Picture6-60.png]] | ||
=Position the dot over Ash Skow= | =Position the dot over Ash Skow= | ||
[[image:Picture6- | [[image:Picture6-61.png]] | ||
=Select Talk= | =Select Talk= | ||
[[image:Picture6- | [[image:Picture6-62.png]] | ||
=(Wait)= | =(Wait)= | ||
[[image:Picture6- | [[image:Picture6-63.png]] | ||
=Enjoy the rest of the dialog!= | =Enjoy the rest of the dialog!= | ||
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In the next tutorial we’ll do code. | In the next tutorial we’ll do code. | ||
[image:Picture6- | [[image:Picture6-64.png]] |