Difference between revisions of "Fallout 4 Simple Fetch Quest Tutorial Chapter 6: Creating Dialog"
Fallout 4 Simple Fetch Quest Tutorial Chapter 6: Creating Dialog (edit)
Revision as of 05:00, 16 October 2017
, 05:00, 16 October 2017hear->here
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[[Category:New Users]] | [[Category:New Users]] | ||
{{Tutorial Index | {{Tutorial Index | ||
|series= | |series=Fallout 4 Scripting Quest Tutorial | ||
|chapter=6: Creating Dialog | |chapter=6: Creating Dialog | ||
|Prev=Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_5:_Creating_an_NPC | |Prev=Fallout_4_Simple_Fetch_Quest_Tutorial_Chapter_5:_Creating_an_NPC | ||
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}} | }} | ||
'''Note: This tutorial | '''Note: This tutorial is written in Action-Reaction style''' — Headers are the '''action''' you have to do, and the pictures that follow depict the '''reaction''' (or result) of the Creation Kit. | ||
=Start up the GECK by running the Bethesda.Net Launcher and Open up your Mod (as in Tutorial 3)= | =Start up the GECK by running the Bethesda.Net Launcher and Open up your Mod (as in Tutorial 3)= | ||
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Click on the Quest Aliases tab | Click on the Quest Aliases tab | ||
Any NPC or item that can have a quest marker should be added | Any NPC or item that can have a quest marker should be added here. That means AshSkow! | ||
[[image:Picture6-7.png]] | [[image:Picture6-7.png]] | ||
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In the next tutorial we’ll do code. | In the next tutorial we’ll do code. | ||
[image:Picture6-64.png]] | [[image:Picture6-64.png]] |