Difference between revisions of "FastTravel - Game"
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imported>Thingy Person |
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== Notes == | == Notes == | ||
*Scripted fast-travel does not save the player's game. | *Scripted fast-travel does not save the player's game. | ||
*If akDestination is a map marker with a fast travel marker set up via linked reference, this function will use that fast travel marker. | |||
*In some cases, a loading screen will play but the player will stay on the same spot. | *In some cases, a loading screen will play but the player will stay on the same spot. | ||
*This function doesn't always work as intended. An alternative is using [[MoveTo - ObjectReference]]. Due note however that MoveTo does not advance time. | *This function doesn't always work as intended. An alternative is using [[MoveTo - ObjectReference]]. Due note however that MoveTo does not advance time. |