FindRandomReferenceOfAnyTypeInListFromRef - Game
Revision as of 08:00, 25 January 2013 by imported>Tox2ik (→Examples)
Member of: Game Script
Finds a random reference of any of the types in the list from the given reference location and within the given radius.
Syntax
ObjectReference Function FindRandomReferenceOfAnyTypeInListFromRef(FormList arBaseObjectsA, ObjectReference arCenter, \
float afRadius) global
Parameters
Return Value
A random reference of of any of the types within the radius or the center reference, none if none was found.
Examples
import debug
FormList property AllEnchantedArmors auto ; roughly 1500 entries
float distance = 2560.0 ; slightly longer than the carpet in The Great Porch of Dragonsreach
int len = lookForItems.getSize()
bool looking = true
ObjectReference item
ObjectReference p = game.getPlayer() as ObjectReference
while i < len && looking
item = Game.FindRandomReferenceOfAnyTypeInListFromRef(lookForItems, p, distance)
if item
looking = false
endif
if i % 60 == 0
trace(" iteration: " + i + " / " + len)
endif
i += 1
endWhile
if item
item.moveto(p)
trace("got item: " + item)
else
trace("no items found. list: " +lookForItems+ ", list entries: " + len)
endif