FindRandomReferenceOfAnyTypeInListFromRef - Game

Revision as of 08:00, 25 January 2013 by imported>Tox2ik (→‎Examples)

Member of: Game Script

Finds a random reference of any of the types in the list from the given reference location and within the given radius.

Syntax

ObjectReference Function FindRandomReferenceOfAnyTypeInListFromRef(FormList arBaseObjectsA, ObjectReference arCenter, \
  float afRadius) global

Parameters

  • arBaseObjectsA: The list of valid base objects to look for
  • arCenter: The reference to use as a center of the search
  • afRadius: Maximum distance from center to look for a reference

Return Value

A random reference of of any of the types within the radius or the center reference, none if none was found.

Examples

import debug
FormList property AllEnchantedArmors auto ; roughly 1500 entries
float 	distance	= 2560.0          ; slightly longer than the carpet in The Great Porch of Dragonsreach
int 	len		= lookForItems.getSize()
bool	looking		= true

ObjectReference item
ObjectReference p = game.getPlayer() as ObjectReference

while i < len && looking
	item = Game.FindRandomReferenceOfAnyTypeInListFromRef(lookForItems, p, distance)
	if item
		looking = false
	endif
	if i % 60 == 0
		trace(" iteration: " + i + " / " + len)
	endif
i += 1
endWhile


if item 
	item.moveto(p)
	trace("got item: " + item)
else
	trace("no items found. list: " +lookForItems+ ", list entries: " + len)
endif

See Also