Difference between revisions of "Flaming Sword"

12 bytes added ,  18:34, 1 March 2012
m
Forgot to make the images smaller
imported>Electrosheep
(Filled in some stuff for the flaming sword)
imported>Electrosheep
m (Forgot to make the images smaller)
 
Line 13: Line 13:
The Bound Sword has a neat flame effect. We're going to steal it. Let's go to '''Items>Weapons>BoundWeapons''' and double click '''BoundWeaponSword'''. There isn't much to look at, except for the enchantment attached to it, '''BoundSwordEnchantment'''. Go to '''Magic>Enchantment''' and double click '''BoundSwordEnchantment'''. There still isn't much to look at except for the Effects. They all look pretty lame, except for '''BoundSwordFX'''. Double click it to find out the EditorID, which is '''EnchBoundSwordFX'''. Go to '''Magic>MagicEffect''' and double click '''EnchBoundSwordFX'''. Woah baby! Now we're talking! Our eyes our immediately drawn to the '''Visual Effects''' section:
The Bound Sword has a neat flame effect. We're going to steal it. Let's go to '''Items>Weapons>BoundWeapons''' and double click '''BoundWeaponSword'''. There isn't much to look at, except for the enchantment attached to it, '''BoundSwordEnchantment'''. Go to '''Magic>Enchantment''' and double click '''BoundSwordEnchantment'''. There still isn't much to look at except for the Effects. They all look pretty lame, except for '''BoundSwordFX'''. Double click it to find out the EditorID, which is '''EnchBoundSwordFX'''. Go to '''Magic>MagicEffect''' and double click '''EnchBoundSwordFX'''. Woah baby! Now we're talking! Our eyes our immediately drawn to the '''Visual Effects''' section:


[[File:MagicEffect.jpg]]
[[File:MagicEffect.jpg|200px]]


You'll notice that there are only two things here that hold values: Enchant Art and Enchant Shader. If you mess with this, you'll find that you need BOTH of these for there to be any effect.
You'll notice that there are only two things here that hold values: Enchant Art and Enchant Shader. If you mess with this, you'll find that you need BOTH of these for there to be any effect.
Line 24: Line 24:
First, we need to find where the shaders are at. Thankfully, I've found them for you. They are at '''SpecialEffect>EffectShader'''. Let's use the '''EnchBoundSwordFXS''' as a starting place.  Right click it, and select duplicate. Double click the duplicated shader, and change what you see to this (my best guess of what a null shader would be):
First, we need to find where the shaders are at. Thankfully, I've found them for you. They are at '''SpecialEffect>EffectShader'''. Let's use the '''EnchBoundSwordFXS''' as a starting place.  Right click it, and select duplicate. Double click the duplicated shader, and change what you see to this (my best guess of what a null shader would be):


[[File:Shader.jpg]]
[[File:Shader.jpg|200px]]


I'm not sure 100% about what all of this information is, but what I did works for what I wanted. When you hit OK, it will give you some crap, but you do NOT want a new form.
I'm not sure 100% about what all of this information is, but what I did works for what I wanted. When you hit OK, it will give you some crap, but you do NOT want a new form.
Anonymous user