GetActorValue

Revision as of 22:49, 29 November 2023 by Bp42s (talk | contribs) (Added documentation for the Fallout 4 equivalent condition.)
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Syntax:

[ActorID.]GetActorValue StatName 
[ActorID.]GetAV StatName

Example:

GetActorValue Strength 

Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures).

See Stats List for a list of stats that can be accessed using GetBaseActorValue.

For Fallout 4, "GetValue" replaces this condition.

NotesEdit

  • As of 1.5 update, the actor value Health no longer works with this condition function.

See AlsoEdit

Stats List
ForceActorValue
GetBaseActorValue
ModActorValue
RestoreActorValue
SetActorValue
GetPermanentActorValue

Papyrus VersionEdit

Actor.GetAV (Papyrus)