Difference between revisions of "GetAngleY - ObjectReference"
Added note from GetAngleX page, because it actually applies to the Y axis instead. Everything in the Notes should be sorted out now.
imported>Chesko (On further inspection I discovered that it is not the Y angle value that corresponds to this note, and the portion about the angle being locked to -89 to 89 is wrong. Deleting note, will add correct note with correct axis information shortly.) |
imported>Chesko (Added note from GetAngleX page, because it actually applies to the Y axis instead. Everything in the Notes should be sorted out now.) |
||
Line 22: | Line 22: | ||
== Notes == | == Notes == | ||
* Actors, including the player, generally cannot rotate about the Y axis, and will therefore almost always return 0. | |||
== See Also == | == See Also == |