Difference between revisions of "GetAnimationVariableFloat - ObjectReference"
GetAnimationVariableFloat - ObjectReference (edit)
Revision as of 23:14, 3 November 2016
, 23:14, 3 November 2016no edit summary
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imported>Tascani m |
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== Examples == | == Examples == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
Debug.Trace("Current movement speed: " + GetAnimationVariableFloat("Speed")) | Debug.Trace("Current movement speed: " + Game.GetPlayer().GetAnimationVariableFloat("Speed")) | ||
</source> | </source> | ||
== Notes == | == Notes == | ||
*A full list of variables can be found [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | *A full list of variables can be found here : [http://www.creationkit.com/index.php?title=List_of_Animation_Variables List of Animation Variables.] | ||
*External discussion thread is available [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | |||
== See Also == | == See Also == |