Difference between revisions of "GetAnimationVariableInt - ObjectReference"
GetAnimationVariableInt - ObjectReference (edit)
Revision as of 01:59, 21 March 2021
, 01:59, 21 March 2021→Notes: update bethsoft.com link to latest archived capture
imported>Jlundin |
imported>Pragasette (→Notes: update bethsoft.com link to latest archived capture) |
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== Parameters == | == Parameters == | ||
* asVariableName: The name of the variable to read from the graph | * asVariableName: The name of the variable to read from the graph. | ||
== Return Value == | == Return Value == | ||
The variable's current value | The variable's current value. | ||
== Examples == | == Examples == | ||
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Debug.Trace("Right hand weapon type: " + GetAnimationVariableInt("iRightHandType")) | Debug.Trace("Right hand weapon type: " + GetAnimationVariableInt("iRightHandType")) | ||
</source> | </source> | ||
== Notes == | |||
*A full list of variables can be found here : [https://www.creationkit.com/index.php?title=List_of_Animation_Variables List of Animation Variables.] | |||
*External discussion thread is available [https://web.archive.org/web/20200216062217/http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ here.] | |||
== See Also == | == See Also == |