Difference between revisions of "GetBaseActorValue - Actor"

177 bytes added ,  10:05, 11 July 2017
m
→‎Notes: A bit of clarification on this function
imported>Thingy Person
imported>Lisselli
m (→‎Notes: A bit of clarification on this function)
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*To get the current value instead of the base value see [[GetActorValue - Actor]].
*To get the current value instead of the base value see [[GetActorValue - Actor]].
*[[GetBaseActorValue - Actor]] returns the possible max value of a stat BEFORE buffs. To get the player's current percent of a stat after buffs (with examples how to get the max buffed value or a percent of the max buffed value of a stat as well), see [[GetActorValuePercentage - Actor]]
*[[GetBaseActorValue - Actor]] returns the possible max value of a stat BEFORE buffs. To get the player's current percent of a stat after buffs (with examples how to get the max buffed value or a percent of the max buffed value of a stat as well), see [[GetActorValuePercentage - Actor]]
* This return returns the value of an actor value as seen in the editor, as well as any changes made to it via skill ups, leveling up(health, etc), or even through the console.


== See Also ==
== See Also ==
Anonymous user