Difference between revisions of "GetBaseObject - ActiveMagicEffect"

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imported>Tunaisafish
m (→‎Syntax: +native)
 
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MagicEffect lightEffect = ActiveLightEffect.GetBaseObject()
MagicEffect lightEffect = ActiveLightEffect.GetBaseObject()
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== Notes ==
* If the duration of a magic effect is 0, or if a magic effect has the ''No Duration'' flag, this function returns none.


== See Also ==
== See Also ==
*[[ActiveMagicEffect Script]]
*[[ActiveMagicEffect Script]]
*[[MagicEffect Script]]
*[[MagicEffect Script]]
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