GetCurrentCrosshairRef
Revision as of 02:17, 28 May 2015 by imported>Matthiaswagg (Created page with "Category:Scripting Category:Papyrus '''SKSE Member of:''' Game Script Return the current reference under the player's crosshair. == Syntax == <source lang="papyr...")
SKSE Member of: Game Script
Return the current reference under the player's crosshair.
SyntaxEdit
ObjectReference Function GetCurrentCrosshairRef() global native
ParametersEdit
None.
Return ValueEdit
The current reference under the player's crosshair.
ExamplesEdit
; disable the reference under the player's crosshair, w/out fade
Game.GetCurrentCrosshairRef().Disable()