GetCurrentCrosshairRef

Revision as of 02:17, 28 May 2015 by imported>Matthiaswagg (Created page with "Category:Scripting Category:Papyrus '''SKSE Member of:''' Game Script Return the current reference under the player's crosshair. == Syntax == <source lang="papyr...")
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SKSE Member of: Game Script

Return the current reference under the player's crosshair.

SyntaxEdit

ObjectReference Function GetCurrentCrosshairRef() global native

ParametersEdit

None.

Return ValueEdit

The current reference under the player's crosshair.

ExamplesEdit

; disable the reference under the player's crosshair, w/out fade
Game.GetCurrentCrosshairRef().Disable()

See AlsoEdit