GetEquippedShield - Actor

Revision as of 16:26, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
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Member of: Actor Script

Gets the actor's currently equipped shield.

SyntaxEdit

Armor Function GetEquippedShield() native

ParametersEdit

Return ValueEdit

The Armor the actor currently has equipped.

ExamplesEdit

; Does the player have the uber shield equipped?
if (Game.GetPlayer().GetEquippedShield() == UberShield)
  Debug.Trace("Player has uber-shield equipped")
endIf

See AlsoEdit