GetEquippedShout - Actor
Member of: Actor Script
Gets the actor's currently equipped shout.
SyntaxEdit
Shout Function GetEquippedShout() native
ParametersEdit
None.
Return ValueEdit
The Shout the actor currently has equipped.
ExamplesEdit
; Does the player have the dragon breath shout equipped?
if (Game.GetPlayer().GetEquippedShout() == DragonBreathShoutProperty)
Debug.Trace("Player has dragon breath equipped")
endIf