GetFlyingState - Actor

Revision as of 16:26, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
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Member of: Actor Script

Gets the current flying state of this actor.

SyntaxEdit

int Function GetFlyingState() native

ParametersEdit

None

Return ValueEdit

The current flying state of the actor, which may be one of the following:

  • 0: Not flying
  • 1: Taking off
  • 2: Cruising
  • 3: Hovering
  • 4: Landing

ExamplesEdit

; Is the dragon hovering?
if (Dragon.GetFlyingState() == 3)
  Debug.Trace("The dragon is currently hovering")
endIf

See AlsoEdit