GetVATSValue
Jump to navigation
Jump to search
Returns a value from the VATS (kill) camera system. Used to select the best available kill cam at the time of the kill event.
Only used on Camera Paths.
Parameters[edit | edit source]
Note: This condition function is carried over from Fallout 3 and Fallout: New Vegas. As such, many of these parameters are unique to those games and will most likely not return a value under any circumstance in Skyrim. Parameters that are used at least once in Skyrim 1.8.151 and official plug-ins are listed in bold. Testing will have to be performed to determine if items not listed in bold ever return a value.
- Casting Type Is
- Concentration
- Constant Effect
- Fire and Forget
- Cripple Part
- Crit Effect In List
- Crit Effect Is
- Delivery Type Is
- Aimed
- Contact
- Self
- Target Actor
- Target Location
- Dismember Part
- Explode Part
- Is Critical
- Is Fatal
- Is Paralyzing Palm
- Is Stranger
- Is Success
- Projectile Type Is
- Arrow
- Barrier
- Beam
- Cone
- Flame
- Lobber
- Missile
- Target Distance
- Target In List
- Target Is
- Targeted Part
- BrainCondition
- EnduranceCondition
- LeftAttackCondition
- LeftMobilityCondition
- PerceptionCondition
- RightAttackCondition
- RightMobilityCondition
- Vats Action
- Crouch
- Heal
- Magic Attack
- One Hand Melee Attack
- Player Death
- Ranged Attack
- Reload
- Stand
- Switch Weapon
- Toggle Weapon Drawn
- Two Hand Melee Attack
- Unarmed Attack
- Weapon In List
- Weapon Is
- Weapon Type Is
- Bow
- Crossbow
- HandToHandMelee
- OneHandAxe
- OneHandDagger
- OneHandMace
- OneHandSword
- Staff
- TwoHandAxe
- TwoHandSword
Example[edit | edit source]
The following would return true if the distance to the target were greater than or equal to 256 game units.