GetVATSValue

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Returns a value from the VATS (kill) camera system. Used to select the best available kill cam at the time of the kill event.

Only used on Camera Paths.

Parameters[edit | edit source]

Note: This condition function is carried over from Fallout 3 and Fallout: New Vegas. As such, many of these parameters are unique to those games and will most likely not return a value under any circumstance in Skyrim. Parameters that are used at least once in Skyrim 1.8.151 and official plug-ins are listed in bold. Testing will have to be performed to determine if items not listed in bold ever return a value.

  • Casting Type Is
    • Concentration
    • Constant Effect
    • Fire and Forget
  • Cripple Part
  • Crit Effect In List
  • Crit Effect Is
  • Delivery Type Is
    • Aimed
    • Contact
    • Self
    • Target Actor
    • Target Location
  • Dismember Part
  • Explode Part
  • Is Critical
  • Is Fatal
  • Is Paralyzing Palm
  • Is Stranger
  • Is Success
  • Projectile Type Is
    • Arrow
    • Barrier
    • Beam
    • Cone
    • Flame
    • Lobber
    • Missile
  • Target Distance
  • Target In List
  • Target Is
  • Targeted Part
    • BrainCondition
    • EnduranceCondition
    • LeftAttackCondition
    • LeftMobilityCondition
    • PerceptionCondition
    • RightAttackCondition
    • RightMobilityCondition
  • Vats Action
    • Crouch
    • Heal
    • Magic Attack
    • One Hand Melee Attack
    • Player Death
    • Ranged Attack
    • Reload
    • Stand
    • Switch Weapon
    • Toggle Weapon Drawn
    • Two Hand Melee Attack
    • Unarmed Attack
  • Weapon In List
  • Weapon Is
  • Weapon Type Is
    • Bow
    • Crossbow
    • HandToHandMelee
    • OneHandAxe
    • OneHandDagger
    • OneHandMace
    • OneHandSword
    • Staff
    • TwoHandAxe
    • TwoHandSword

Example[edit | edit source]

The following would return true if the distance to the target were greater than or equal to 256 game units.

Chesko confunc GetVATSValue.jpg

See Also[edit | edit source]