GetVoiceType - ObjectReference
Revision as of 11:15, 22 July 2014 by imported>Terra Nova2 (→Notes)
Member of: ObjectReference Script (Papyrus)
Obtains the VoiceType for this actor or talking activator.
SyntaxEdit
VoiceType Function GetVoiceType() native
ParametersEdit
None
Return ValueEdit
The VoiceType the actor or talking activator is using. None if it isn't an actor or talking activator.
ExamplesEdit
; Is our object using the MalePeasent voice type?
if myObject.GetVoiceType() == MalePeasent
Debug.Trace("Object is using the male peasent voice type, do something!")
endIf
NotesEdit
- This is a good way to check for a specific unique actor if you wish to avoid declaring actor properties.