IsIntimidated - Actor
Revision as of 16:27, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Used to determine if this actor has been intimidated by the player
SyntaxEdit
bool Function IsIntimidated() native
ParametersEdit
None.
Return ValueEdit
True if the actor has been intimidated by the player and false if not.
ExamplesEdit
; Print a message if Bob has been intimidated by the player
if (Bob.IsIntimidated())
Debug.Trace("Bob was intimidated by the player!")
endIf