Difference between revisions of "LeveledItem"
Added my latest discovery of health affecting weapon and armor smithed levels.
imported>Egocarib |
imported>LBGSHI (Added my latest discovery of health affecting weapon and armor smithed levels.) |
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*'''Level:''' The selected item's associated level. This level is used in the conjunction with the [[Encounter Zone]], the player's level, and the check boxes to determine what creature the list will produce. | *'''Level:''' The selected item's associated level. This level is used in the conjunction with the [[Encounter Zone]], the player's level, and the check boxes to determine what creature the list will produce. | ||
*'''Count:''' The number of items to generate when this entry in the list is selected. Often used with bundle items (like arrows). | *'''Count:''' The number of items to generate when this entry in the list is selected. Often used with bundle items (like arrows). | ||
*'''Health:''' Not used. | *'''Health:''' Not used by most items. For weapons and armor, 100 or less equals normal, 110 Fine, 120 Superior, 130 Exquisite, 140 Flawless, 150 Epic, and 160-200 Legendary. | ||
*'''Owner:''' The owner of the object, overriding ownership by the container or actor. | *'''Owner:''' The owner of the object, overriding ownership by the container or actor. | ||
*'''Preview Calculated Result:''' Given a '''Preview Level''' and '''Preview Count''', generates sample output from this list. | *'''Preview Calculated Result:''' Given a '''Preview Level''' and '''Preview Count''', generates sample output from this list. |