ModPerkPoints - Game
Revision as of 04:51, 5 September 2012 by imported>Seigneur Voland (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Game Script Modifies the number of perk points available to the player by the specifie...")
SKSE Member of: Game Script
Modifies the number of perk points available to the player by the specified amount. (This function requires SKSE)
SyntaxEdit
Function ModPerkPoints(Int PerkPoints) native
ParametersEdit
- PerkPoints : the number of perk points to add or remove
Return ValueEdit
None
ExamplesEdit
; add 1 Perk Point to the Player
Game.ModPerkPoints(1)
; remove 3 Perk Points from the Player
Game.ModPerkPoints(-3)
; double the current Perk Points number
Game.ModPerkPoints(Game.GetPerkPoints())
NotesEdit
Final values can not exceed 255.