Difference between revisions of "Notepad++ Setup"

605 bytes added ,  03:46, 16 August 2019
m
Extra NppExec option to deal with namespaces.
imported>J.C.
imported>Whisper
m (Extra NppExec option to deal with namespaces.)
 
Line 47: Line 47:
npp_console +
npp_console +
"$(fo4)Papyrus Compiler\PapyrusCompiler.exe" "$(FILE_NAME)" -f="Institute_Papyrus_Flags.flg" -i="$(source)\user;$(source)\DLC06;$(source)\DLC05;$(source)\DLC04;$(source)\DLC03;$(source)\DLC02;$(source)\DLC01;$(source)\Base" -o="$(scripts)"
"$(fo4)Papyrus Compiler\PapyrusCompiler.exe" "$(FILE_NAME)" -f="Institute_Papyrus_Flags.flg" -i="$(source)\user;$(source)\DLC06;$(source)\DLC05;$(source)\DLC04;$(source)\DLC03;$(source)\DLC02;$(source)\DLC01;$(source)\Base" -o="$(scripts)"
</source>
</div>
The Papyrus Compiler may require the full path/filename instead of just the filename to deal with namespaces in code:
<div style="overflow-x: scroll;">
<source lang="dos">
npe_console -- m-
npp_save
set local fo4 = C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\
set local papyrus = $(fo4)\Papyrus Compiler\PapyrusCompiler.exe
set local scripts = $(fo4)\Data\Scripts
set local source = $(scripts)\Source
set local include = $(source)\user;$(source)\base;$(source)
"$(papyrus)" "$(CURRENT_DIRECTORY)\$(FILE_NAME)" -f="Institute_Papyrus_Flags.flg" -i="$(include)" -o="$(scripts)"
</source>
</source>
</div>
</div>
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