Difference between revisions of "OnHit - ObjectReference"

15 bytes removed ,  00:59, 27 November 2015
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imported>Terra Nova2
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== ''Italic text''Notes ==
== Notes ==
akSource and akProjectile can be None under various circumstances:
akSource and akProjectile can be None under various circumstances:
*If specifying akSource, for example as a Weapon, akSource must be ''cast'' to the form that corresponds to the type. For instance, if(akSource ''as'' Weapon)...akSource = Weapon will yield a compiler error.
*If specifying akSource, for example as a Weapon, akSource must be ''cast'' to the form that corresponds to the type. For instance, if(akSource ''as'' Weapon)...akSource = Weapon will yield a compiler error.
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