Difference between revisions of "PlaceActorAtMe - ObjectReference"
PlaceActorAtMe - ObjectReference (edit)
Revision as of 09:29, 13 February 2012
, 09:29, 13 February 2012→Examples
imported>Scornett (→Syntax) |
imported>Nali |
||
Line 36: | Line 36: | ||
; Place a new boss bear at this location | ; Place a new boss bear at this location | ||
MarkerProperty.PlaceActorAtMe(BearBaseProperty, 3) | MarkerProperty.PlaceActorAtMe(BearBaseProperty, 3) | ||
</source> | |||
<br/> | |||
<source lang="papyrus"> | |||
; Spawn a boss horker. Use 0x<FormID>. | |||
ObjectReference Horker = Game.GetPlayer().PlaceActorAtMe(Game.GetForm(0x00023ab1), 3) | |||
</source> | </source> | ||
== See Also == | == See Also == | ||
*[[ObjectReference Script]] | *[[ObjectReference Script]] |