Difference between revisions of "PlaceActorAtMe - ObjectReference"

imported>Scornett
 
imported>Nali
Line 36: Line 36:
; Place a new boss bear at this location
; Place a new boss bear at this location
MarkerProperty.PlaceActorAtMe(BearBaseProperty, 3)
MarkerProperty.PlaceActorAtMe(BearBaseProperty, 3)
</source>
<br/>
<source lang="papyrus">
; Spawn a boss horker. Use 0x<FormID>.
ObjectReference Horker = Game.GetPlayer().PlaceActorAtMe(Game.GetForm(0x00023ab1), 3)
</source>
</source>


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
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