PlayAndWait - Sound
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Member of: Sound Script
Plays the sound from the location of the specified object reference, and waits for the sound to finish playing. This function is latent.
Syntax[edit | edit source]
bool Function PlayAndWait(ObjectReference akSource) native
Parameters[edit | edit source]
- akSource: The ObjectReference to play the sound from.
Return Value[edit | edit source]
True if the sound was successfully played.
Examples[edit | edit source]
if gunFire.PlayAndWait(fighterJet)
Debug.Trace("Gunfire has finished playing!")
else
Debug.Trace("Gunfire failed to play")
endIf