Difference between revisions of "Quest Stage Fragments"

imported>Threedee
m (Added Quests category page to See Also)
 
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== Notes ==
== Notes ==
* When a quest is first created, the quest fragment script box is greyed out until you close and open the quest.
* When a quest is first created, the quest fragment script box is greyed out until you close and open the quest.
*It is also greyed out if you don't have a log entry added.
* When a quest fragment script is first created, it isn't possible to add properties to it.  You must first close the Quest dialog window and then reopen it before adding properties to the script. If you add a simple function, e.g. <code>Game.GetPlayer()</code>, you'll be able to close the window without compiling errors. Then reopen and replace the function with your own, and you should be able to edit the properties at this point.
* When a quest fragment script is first created, it isn't possible to add properties to it.  You must first close the Quest dialog window and then reopen it before adding properties to the script. If you add a simple function, e.g. <code>Game.GetPlayer()</code>, you'll be able to close the window without compiling errors. Then reopen and replace the function with your own, and you should be able to edit the properties at this point.


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