Difference between revisions of "SKSE Wish List"
→Game: ReleasePlayerGrabbedRef
imported>Jayne2132 (→Misc: Added Navmesh wishlist) |
imported>DavidJCobb (→Game: ReleasePlayerGrabbedRef) |
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*'''IsLoading''' - Return true when the game is going through a loading screen. Essentially, a Papyrus version of [[IsPlayerMovingIntoNewSpace]] that can be used anywhere else than in package fragments. | *'''IsLoading''' - Return true when the game is going through a loading screen. Essentially, a Papyrus version of [[IsPlayerMovingIntoNewSpace]] that can be used anywhere else than in package fragments. | ||
:*In fact, an '''OnLoadingScreen''' event would probably be a much handier addition. | :*In fact, an '''OnLoadingScreen''' event would probably be a much handier addition. | ||
*'''ReleasePlayerGrabbedRef''' - Forcibly drops the ObjectReference that a player has grabbed (Z-keyed). | |||
===Math=== | ===Math=== |