SendStealAlarm - ObjectReference
Revision as of 14:55, 6 August 2010 by imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' ObjectReference Script Has this object behave as if the actor had just tried to steal it. == Syntax == <source …')
Member of: ObjectReference Script
Has this object behave as if the actor had just tried to steal it.
Syntax
Function SendStealAlarm(Actor akThief)
Parameters
- akThief: The actor who will be performing the "theft".
Return Value
None.
Examples
; Behave as if the player had just tried to steal the million dollars
MillionDollars.SendStealAlarm(Game.GetPlayer())