Difference between revisions of "SendTrespassAlarm - Actor"
no edit summary
imported>Thingy Person m (→See Also) |
imported>Chesko |
||
Line 21: | Line 21: | ||
Nate.SendTrespassAlarm(Game.GetPlayer()) | Nate.SendTrespassAlarm(Game.GetPlayer()) | ||
</source> | </source> | ||
== Notes == | |||
* The alarm this function sends is the same as if the player has already committed the crime of trespassing, and will not result in the "time to go" dialogue that precedes the crime. | |||
== See Also == | == See Also == |