SendVampirismStateChanged - Actor
Revision as of 16:48, 3 October 2017 by imported>Jlundin (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Actor Script ''(Requires SSE 1.5.3)'' Tells anyone who cares that the vampirism state of this actor has chang...")
Member of: Actor Script (Requires SSE 1.5.3)
Tells anyone who cares that the vampirism state of this actor has changed.
Syntax[edit | edit source]
Function SendVampirismStateChanged(bool abIsVampire) native
Parameters[edit | edit source]
- abIsVampire: True if the actor became a vampire, false if they were cured.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Tell everyone the player is now a vampire
Game.GetPlayer().SendVampirismStateChanged(true)