SendVampirismStateChanged - Actor

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Revision as of 16:48, 3 October 2017 by imported>Jlundin (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Actor Script ''(Requires SSE 1.5.3)'' Tells anyone who cares that the vampirism state of this actor has chang...")
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Member of: Actor Script (Requires SSE 1.5.3)

Tells anyone who cares that the vampirism state of this actor has changed.

Syntax[edit | edit source]

Function SendVampirismStateChanged(bool abIsVampire) native

Parameters[edit | edit source]

  • abIsVampire: True if the actor became a vampire, false if they were cured.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Tell everyone the player is now a vampire
Game.GetPlayer().SendVampirismStateChanged(true)

See Also[edit | edit source]