SetAnimationVariableBool - ObjectReference

Revision as of 20:21, 3 October 2016 by imported>DavidJCobb (→‎Notes: why was this an external link? it broke when Bethesda tacked on the FO4 wiki)
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Member of: ObjectReference Script

Sets the value of a variable on the reference's animation graph - Bool version.

SyntaxEdit

Function SetAnimationVariableBool(string asVariableName, bool abNewValue) native

ParametersEdit

  • asVariableName: The name of the variable to read from the graph.
  • abNewValue: The new variable value.

Return ValueEdit

ExamplesEdit

; Force graph in to animation driven state
SetAnimationVariableBool("bAnimationDriven", true)

NotesEdit

  • External discussion thread is available here.

See AlsoEdit